TOKEN HOLDER GIVEAWAYS
Real pack pulls. Random holder draws.
The pump.fun pack-opening half of the budget is separate from top-five PvP prizes. Actual opened-pack cards are recorded with images and opening receipts. Holders connect a wallet, sign an ownership message and verify a positive $PACK token balance. There is one entry per wallet.
Before each official draw the server rechecks every entered wallet’s token balance. Eligible wallets have equal chances. Server randomness selects one wallet and saves the winner, entry snapshot hash and time. The winner record is public; delivery is performed separately. There are no invented prizes or automatic wallet transfers. Until real pack pulls and receipts are added, no draw is performed.
PVP LEADERBOARD & FEE ALLOCATION
Five real cards for the top five.
The battle leaderboard ranks trainers by PvP wins, then fewer losses, then registration order. CPU practice and social quest points do not count. At least one PvP win is required to appear. The final reward snapshot date will be announced.
50% of tracked fees is allocated to five Collector Crypt card targets totaling 1,500 USDC. The other 50% is allocated to native pump.fun pack openings, with the pulled cards given away to $PACK token holders through a separate randomizer. This is separate from free virtual gameplay packs. Purchases, real pack openings, and prize distribution are not automated.
Proposed prize targets: #1 Charizard ex 151 PSA 10 — 500 USDC; #2 Mew 25th Anniversary PSA 10 — 350 USDC; #3 Pikachu VMAX Lost Origin PSA 10 — 300 USDC; #4 Venusaur ex 151 PSA 10 — 200 USDC; #5 Mewtwo GX Hidden Fates PSA 10 — 150 USDC. Live asking prices checked October 20, 2026. Cards have not been bought or reserved; listings may change.
NEW · TRAINER CLUB PROTOTYPE
Rip packs. Build a team. Battle.
Enter the Pack Lab from the plaza button or Pack Lab booth. Every trainer starts with Bulbasaur, Charmander, Squirtle and three free packs. Each pack adds three server-saved Pokémon with a guaranteed Rare or Epic final slot. Claim three free packs on each new UTC day.
Save three different owned Pokémon in My Team. Find a Player queues for a real opponent; Practice vs CPU is explicitly separate. WASD or arrows move, mouse aims, click fires, Q and E use stronger attacks, R recovers, Space fires the basic attack, Shift dodges, and 1–3 switch teammates. Attacks spend energy and have server-enforced cooldowns. All Pokémon start at 100 HP; rarity does not increase stats.
A PvP win earns one free pack. CPU practice grants no packs. Leaving or disconnecting for 15 seconds forfeits. The ring closes after two minutes; at 3:20 the team with more remaining HP wins. Battle state is temporary and ends on server restart. Gameplay pulls are virtual and do not represent physical TCG cards. No wagering or SOL battle payouts are active.
Wild captures have a 2% success chance per throw with a server-saved limit of five throws per player each UTC day. Misses consume an attempt. A successful catch also unlocks the creature for arena teams.
The original exhibition building and Collector Crypt real-card marketplace remain available.
Sprite source: PokeAPI sprites. This is an unofficial fan prototype.
Your world.
Your collection.
Everything you need to know about PACKMON ARENA, $PACK and the real-card marketplace.

PACKMON ARENA FIELD GUIDE
Welcome to PACKMON ARENA
A social world for real card collectors.
Packmon Arena brings a pixel game, a social hub and a real-card marketplace together on Solana. Explore with your character, meet other collectors and browse vaulted physical TCG card listings sourced from Collector Crypt.
Walk through the plaza, exhibition and catching field.
Catch game companions and discover real collectible cards.
Make game exchanges or review a real marketplace transaction.
PACKMON ARENA FIELD GUIDE
$PACK utility token
The token for the PACKMON ARENA ecosystem.
$PACK is designed as the utility token of Packmon Arena. Its intended role is to support community participation and holder-focused experiences around the game and marketplace.
You do not need $PACK or a connected wallet to explore, catch game companions or meet other players. Real card purchases currently settle through Collector Crypt in USDC; $PACK is not a payment option in this release. Trainer points are game points, not $PACK tokens.
Official Solana contract address
PACKMON ARENA FIELD GUIDE
Start your adventure
Choose once. Then explore.
- Choose a collector name and one of the available character skins.
- Confirm your profile. The name and skin lock after registration.
- Walk freely without connecting a wallet.
- Connect a supported Solana wallet when you want to buy or list real cards.
Your registered identity, chat and preview leaderboard use the shared game server. Game inventory, catches and NPC trades are saved in your browser. Clearing site data or changing domains can affect local progress; wallet ownership of real assets stays on-chain.
PACKMON ARENA FIELD GUIDE
Movement & multiplayer
A shared place to meet collectors.
Players in the same area can see each other's characters, names and movement. The minimap shows your location and nearby players. Chat supports the current area and a global channel. Movement shortcuts pause while typing or using a dialog.
Named shopkeepers are NPCs. The room counter reports connected players; a character disappears after its session stops sending updates. The music button toggles the looping chiptune soundtrack.
PACKMON ARENA FIELD GUIDE
Three connected areas
Follow the paths.
The social market square. Meet players and visit four service booths.
Six live showcase displays, a searchable marketplace and game trade desks.
Sixteen roaming game companions to catch, with returning spawns.
Use the local minimap or open the region map. Selecting a destination starts a walking route; doors and paths connect the areas.
PACKMON ARENA FIELD GUIDE
Catching & your collection
Aim, throw, collect, repeat.
- Enter Sunmeadow Field and press F to equip a ball.
- Point at a roaming companion and click or tap to throw.
- The ball follows an arc, captures on a hit and plays a shaking animation.
- A successful catch adds one matching game card to your collection.
Practice balls are unlimited. A miss does not spend a paid item. Caught companions return after about 20 seconds. Catching the same species again adds another copy, so you can keep collecting and trading.
PLAZA SERVICES
Pack Lab, Team Desk & Arena
The upper-right Pack Lab displays booster packs and opens the pack-ripping screen. The lower-right Team Desk displays your saved lineup and opens slot-based team editing. The arena building replaces both left booths: approach its door to enter PvP matchmaking or CPU practice.
The original card exhibition remains to the north with real Collector Crypt listings and four game trade desks.
PACKMON ARENA FIELD GUIDE
Real-card marketplace
Collector Crypt inside the exhibition.
The six exhibition showcases open live Collector Crypt listings. The marketplace also supports search, sorting, pages and wallet-owned listings. Availability and prices can change.
Buying a card
- Open a listing and connect Phantom or Solflare in a compatible browser.
- Review the card, price and connected wallet inside PACKMON ARENA.
- The app rechecks availability, builds a marketplace transaction and asks your wallet to sign.
- After submission, review the transaction status and explorer link.
Listing a card
Connect the owning wallet, enter the asset mint, load the card and set a USDC price. Ownership and existing listing status are checked before the review screen. Your wallet must approve the listing transaction.
USDC is the marketplace settlement currency. USD and SOL figures on the reward target are display estimates; network fees may apply separately. A submitted transaction is not shown as confirmed until confirmation is received. Never share your private key or recovery phrase with PACKMON ARENA.
PACKMON ARENA FIELD GUIDE
About Collector Crypt
The real-card listing and transaction provider.
Collector Crypt connects vaulted physical collectible cards with on-chain assets. PACKMON ARENA uses its public marketplace API to show card metadata, grades, images, prices and listings, and to build and broadcast wallet-authorized buy/list transactions.
PACKMON ARENA supplies the game world, social features and marketplace interface. Collector Crypt supplies the connected card marketplace and its custody/redemption framework. Integration does not imply an announced partnership or endorsement.
Physical redemption is subject to the asset's eligibility and Collector Crypt's current process, costs and shipping availability. PACKMON ARENA's game redemption preview is separate.
PACKMON ARENA FIELD GUIDE
Fees & battle card prizes
50% top-five cards. 50% real pack openings.
Half of future Packmon Arena fees funds five Collector Crypt card targets totaling 1,500 USDC for the top five PvP players. The other half funds native pump.fun pack openings. Their pulls enter a separate holder giveaway. Collector Crypt's own marketplace fees are separate from this allocation.
The Fees panel displays every prize card, its rank, current selected asking price in USDC, an estimated SOL equivalent, and overall funding progress. Prize targets have not been bought or reserved; prices and availability may change. The final reward snapshot date will be announced.
PACKMON ARENA FIELD GUIDE
Quests, spins & rankings
Community activity and trainer points.
Open Trainer Club from Rewards. The two quest steps link to @packmonarena on X: follow the page and like the pinned post. In the current preview, completion is self-reported; automatic X verification is not enabled.
Completing both steps lets a profile claim one free spin once. A spin awards 50, 75, 100, 150, 200 or 300 trainer points. The shared preview leaderboard ranks profiles by points. Points are not tokens, USDC or a claim to a physical card.
When the server is unavailable, some game features continue locally. Reconnect to use shared chat and the shared leaderboard.
PACKMON ARENA FIELD GUIDE
Current release
What you can use today.
| Feature | Status |
|---|---|
| Walking, catching, collection and NPC trades | Available · game collectibles |
| Shared players, chat and preview rankings | Available with server connection |
| Collector Crypt listings and wallet buy/list flow | Integrated · user wallet approval required |
| X quest verification | Self-reported preview |
| Fee wallet | Not configured · previous tracker disconnected |
| $PACK gated utility and top-five battle prizes | Not activated |
Updated October 20, 2026. Follow @packmonarena for release announcements.